vs_1_1 - Direct3D Shader Model 1.1 vertex profile for DirectX 8 vs_1_1 This Direct3D profile corresponds to the per-vertex functionality introduced by GeForce 2 (NV1x) for DirectX 8. The compiler output for this profile conforms to the textual assembly defined by DirectX 8's Vertex Shader 1.1 shader format. See: http://msdn.microsoft.com/en-us/library/bb172927.aspx Requires Direct3D 8 or 9 support. to-be-written to-be-written

INPUT SEMANTICS
to-be-written

UNIFORM INPUT SEMANTICS
to-be-written Functions that compute partial derivatives are not supported. ps_1_3, ps_1_2, ps_1_1