> # NAME

> cgGetProfileProperty - query property of a profile

> # SYNOPSIS

>       #include <Cg/cg.h>

>       CGbool cgGetProfileProperty( CGprofile profile, CGenum query );

> # PARAMETERS

> profile

>   The profile to query.

> query

>   An enumerant describing the property to be queried. The following enumerants are allowed:

>   - CG_IS_OPENGL_PROFILE
>   - CG_IS_DIRECT3D_PROFILE
>   - CG_IS_DIRECT3D_8_PROFILE
>   - CG_IS_DIRECT3D_9_PROFILE
>   - CG_IS_DIRECT3D_10_PROFILE
>   - CG_IS_DIRECT3D_11_PROFILE
>   - CG_IS_VERTEX_PROFILE
>   - CG_IS_FRAGMENT_PROFILE
>   - CG_IS_GEOMETRY_PROFILE
>   - CG_IS_TESSELLATION_CONTROL_PROFILE
>   - CG_IS_TESSELLATION_EVALUATION_PROFILE
>   - CG_IS_TRANSLATION_PROFILE
>   - CG_IS_HLSL_PROFILE
>   - CG_IS_GLSL_PROFILE

> # RETURN VALUES

> Returns CG_TRUE if profile holds the property expressed by query.

> Returns CG_FALSE otherwise.

> # DESCRIPTION

> cgGetProfileProperty returns property information about the given profile.

> query must be one of the following enumerants :

> - CG_IS_OPENGL_PROFILE

> profile is an OpenGL profile.

> - CG_IS_DIRECT3D_PROFILE

> profile is Direct3D profile.

> - CG_IS_DIRECT3D_8_PROFILE

> profile is Direct3D8 profile.

> - CG_IS_DIRECT3D_9_PROFILE

> profile is Direct3D9 profile.

> - CG_IS_DIRECT3D_10_PROFILE

> profile is Direct3D10 profile.

> - CG_IS_DIRECT3D_11_PROFILE

> profile is Direct3D11 profile.

> - CG_IS_VERTEX_PROFILE

> profile is vertex profile.

> - CG_IS_FRAGMENT_PROFILE

> profile is fragment profile.

> - CG_IS_GEOMETRY_PROFILE

> profile is geometry profile.

> - CG_IS_TESSELLATION_CONTROL_PROFILE

> profile is tessellation control profile.

> - CG_IS_TESSELLATION_EVALUATION_PROFILE

> profile is tessellation evaluation profile.

> - CG_IS_TRANSLATION_PROFILE

> profile is a translation profile.

> - CG_IS_HLSL_PROFILE

> profile is an HLSL translation profile.

> - CG_IS_GLSL_PROFILE

> profile is a GLSL translation profile.

> # EXAMPLES

>         CGprofile profile;
>         int nProfiles;
>         int ii;

>         nProfiles = cgGetNumSupportedProfiles();
>         printf("NumSupportedProfiles: %i\n", nProfiles);

>         for (ii=0; ii<nProfiles; ++ii) {
>             profile = cgGetSupportedProfile(ii);
>             if (cgGetProfileProperty(profile, CG_IS_OPENGL_PROFILE)) {
>                 printf("%s is an OpenGL profile\n", cgGetProfileString(profile));
>             } else {
>                 printf("%s is not an OpenGL profile\n", cgGetProfileString(profile));
>             }
>         }

> # ERRORS

> CG_INVALID_PARAMETER_ERROR is generated if profile is not supported by this version of the Cg library.

> CG_INVALID_ENUMERANT_ERROR is generated if query is not CG_IS_OPENGL_PROFILE, CG_IS_DIRECT3D_PROFILE, CG_IS_DIRECT3D_8_PROFILE, CG_IS_DIRECT3D_9_PROFILE, CG_IS_DIRECT3D_10_PROFILE, CG_IS_DIRECT3D_11_PROFILE, CG_IS_VERTEX_PROFILE, CG_IS_FRAGMENT_PROFILE, CG_IS_GEOMETRY_PROFILE, CG_IS_TESSELLATION_CONTROL_PROFILE, CG_IS_TESSELLATION_EVALUATION_PROFILE, CG_IS_TRANSLATION_PROFILE, CG_IS_HLSL_PROFILE, or CG_IS_GLSL_PROFILE

> # HISTORY

> cgGetProfileProperty was introduced in Cg 2.2.

> # SEE ALSO

> cgGetNumSupportedProfiles, cgGetSupportedProfile, cgIsProfileSupported, cgGetProfileString, cgGetProfile